also has a few tricky platforming segments but not too often My City of Ruins (10) 5 -> 10 Requires secret entrance. After the lengthy segment towards the end is a segment with Polar running towards the camera. Paddington Bear (10) 5 -> 10 lots more tricky obstacles to maneuver around than in Bear It, and harder box placements to hitĭangerous and Moving (25) 5 -> 25 Contains a secret route filled with very tricky platforming segments. The Sewers of the Strand (10) 5 -> 10 overall much more obstacles with trickier patterns than in The Eel Deal Alternative path requires entering the level through a secret.īridge over Troubled Water (10) 5 -> 10 abundance of plants in hard spots to avoid Surfin' USA (10) 5 -> 10 same mine persistence as in Hang Eight. Easy bonus room, but requires backtracking with a tricky jump. Rolling Rock (10) 5 -> 10 same boulder path boxes like Crash Dash at the very end. staying alive is a challenge, and red gem is required to break every box Snowflakes (10) 5 -> 10 ice physics are heavy, but unlike snow go which is a simple level this one has trickier jumps involving the ice physics. Gem without dying achievements: adjusted scores based on general difficulty of both attaining each box, as well as how difficult it is to stay alive.Ĭatch a Wave (10) 5 -> 10 blue gem path + abundance of mines in the water early on in the gameĭown in the Hole (10) 5 -> 10 splitting path with required backtracking, plus tricky bonus routeĭash-A-Long (10) 5 -> 10 missing a box that's in the path of the boulder forces a restart.
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